Class ResetLostObjectController
The ResetLostObjectController resets TrainAR objects back to the original spawn point when they are released too far away of the assembly. This is to prevent objects from falling through the infinityPlane or disapearing when release while the training assembly has tracking problems and "flaots" away.
Inheritance
System.Object
ResetLostObjectController
Namespace: Interaction
Assembly: Assembly-CSharp.dll
Syntax
public class ResetLostObjectController : MonoBehaviour