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    Class MeshCombiner

    The MeshCombiner is a utility class used by ConvertToTrainARObject to combine and simplify meshes before converting them into TrainAR objects and computing their outlines and adding behaviours.

    Inheritance
    System.Object
    MeshCombiner
    Namespace: Others
    Assembly: Assembly-CSharp.dll
    Syntax
    public class MeshCombiner : MonoBehaviour

    Properties

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    CombineInactiveChildren

    Declaration
    public bool CombineInactiveChildren { get; set; }
    Property Value
    Type Description
    System.Boolean
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    CreateMultiMaterialMesh

    Declaration
    public bool CreateMultiMaterialMesh { get; set; }
    Property Value
    Type Description
    System.Boolean
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    DeactivateCombinedChildren

    Declaration
    public bool DeactivateCombinedChildren { get; set; }
    Property Value
    Type Description
    System.Boolean
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    DeactivateCombinedChildrenMeshRenderers

    Declaration
    public bool DeactivateCombinedChildrenMeshRenderers { get; set; }
    Property Value
    Type Description
    System.Boolean
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    DestroyCombinedChildren

    Declaration
    public bool DestroyCombinedChildren { get; set; }
    Property Value
    Type Description
    System.Boolean
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    FolderPath

    Declaration
    public string FolderPath { get; set; }
    Property Value
    Type Description
    System.String
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    GenerateUVMap

    Declaration
    public bool GenerateUVMap { get; set; }
    Property Value
    Type Description
    System.Boolean

    Methods

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    CombineMeshes(Boolean)

    Combine children's Meshes into one Mesh. Set 'showCreatedMeshInfo' to true if want to show info about created Mesh in the console.

    Declaration
    public void CombineMeshes(bool showCreatedMeshInfo)
    Parameters
    Type Name Description
    System.Boolean showCreatedMeshInfo
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