Class MeshCombiner
- Namespace
- Others
The MeshCombiner is a utility class used by ConvertToTrainARObject to combine and simplify meshes before converting them into TrainAR objects and computing their outlines and adding behaviours.
public class MeshCombiner : MonoBehaviour
- Inheritance
-
objectMeshCombiner
Properties
CombineInactiveChildren
public bool CombineInactiveChildren { get; set; }
Property Value
- bool
CreateMultiMaterialMesh
public bool CreateMultiMaterialMesh { get; set; }
Property Value
- bool
DeactivateCombinedChildren
public bool DeactivateCombinedChildren { get; set; }
Property Value
- bool
DeactivateCombinedChildrenMeshRenderers
public bool DeactivateCombinedChildrenMeshRenderers { get; set; }
Property Value
- bool
DestroyCombinedChildren
public bool DestroyCombinedChildren { get; set; }
Property Value
- bool
FolderPath
public string FolderPath { get; set; }
Property Value
- string
GenerateUVMap
public bool GenerateUVMap { get; set; }
Property Value
- bool
Methods
CombineMeshes(bool)
Combine children's Meshes into one Mesh. Set 'showCreatedMeshInfo' to true if want to show info about created Mesh in the console.
public void CombineMeshes(bool showCreatedMeshInfo)
Parameters
showCreatedMeshInfobool