Class Feedback
Implements the "Feedback" functionality of the TrainAR Framework, therefore it triggers the error overlay modality to show feedback (e.g. for an incorrect important action).
Inheritance
System.Object
Feedback
Namespace: Visual_Scripting
Assembly: Assembly-CSharp.dll
Syntax
public class Feedback : Unit
Properties
| Improve this Doc View SourceErrorText
The Error text that is displayed for the current step.
Declaration
public ValueInput ErrorText { get; }
Property Value
Type | Description |
---|---|
ValueInput | Set in node in the editor. |
HeaderText
The Header text that is displayed for the current step.
Declaration
public ValueInput HeaderText { get; }
Property Value
Type | Description |
---|---|
ValueInput | Set in node in the editor. |
InputFlow
The Input port of the Unit that triggers the internal logic.
Declaration
public ControlInput InputFlow { get; }
Property Value
Type | Description |
---|---|
ControlInput | Set in node in the editor. |
OutputFlow
The Output port of the Unit that is tirggered after executing the units logic.
Declaration
public ControlOutput OutputFlow { get; }
Property Value
Type | Description |
---|---|
ControlOutput | Set in node in the editor. |
Methods
| Improve this Doc View SourceDefinition()
Defines the Nodes input, output and value ports.
Declaration
protected override void Definition()