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    TrainAR Nodes

    TrainAR Nodes are used in the TrainAR Stateflow to model the behaviour and procedural flow of the AR trainings created with TrainAR. TrainAR Nodes define what the next correct step in your training is but also how your training responds to correct or incorrect actions taken by the user. Consequently, there are TrainAR Nodes which wait for an Action to be taken by the user, these are called TrainAR Actions. TrainAR Actions consist of actions taken in the AR-context (so, grabbing, interacting or combining) or UI-actions (i.e a UI element which pops up and asks the user a question). How your training reacts to correct or incorrect steps taken by the user are defined by TrainAR Insight-, Instruction-, Feedback- and Object Helper Nodes. They are triggered instantly and continue the stateflow automatically after they performed their task. With these, you can instruct the user of the training, define the consequences of the users actions in the AR-context and give feedback or expert insights for these actions in the form of textual information displayed on the UI.

    Overview

    TrainAR Node Result Description
    drawing Starts the TrainAR Stateflow

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    drawing Waits for a Action (Interact, Combine or Custom)

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    drawing Waits for an Action, Forks the Stateflow based on which Action was performed

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    drawing Waits for n Actions to be performed (in any order)

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    drawing Triggers and waits for a UI quiz to be answered

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    drawing Shows new instructions to the user

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    drawing Shows a feedback overlay to the user

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    drawing Shows Insights (e.g. additional tips and tricks) to the user

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    drawing Performs object-level behaviour/state changes

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    drawing Concludes the training and TrainAR Stateflow

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